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Edwin Earl Catmull (born March 31, 1945) is an American computer scientist and animator who served as the co-founder of and the President of Walt Disney Animation Studios.

(2025). 9780307278296, Vintage.
Michael Rubin, Droidmaker: George Lucas and the Digital Revolution (2005), He has been honored for his contributions to 3D computer graphics, including the 2019 .


Early life
Edwin Catmull was born on March 31, 1945, in Parkersburg, West Virginia.
(2025). 9780787668068, Gale Research. .
His family later moved to Salt Lake City, , where his father first served as principal of Granite High School and then of Taylorsville High School.
(2025). 9780307269508, Alfred A. Knopf. .

Early in his life, Catmull found inspiration in Disney movies, including Peter Pan and Pinocchio, and wanted to be an animator; however, after finishing high school, he had no idea how to get there as there were no animation schools around that time. Because he also liked math and physics, he chose a scientific career instead. Ed Catmull: Creativity, Inc. He also made animation using . Catmull graduated in 1969, with a B.S. in physics and computer science from the University of Utah. Initially interested in designing programming languages, Catmull encountered , who had designed the computer drawing program , and changed his interest to . As a student of Sutherland, he was part of the university's program, sharing classes with James H. Clark, and .

From that point, his main goal was to make feature films using advanced computer graphics, an unheard-of concept at the time. Innerview - Edwin Catmull During his time at the university, he made two new fundamental computer-graphics discoveries: and ; and invented for spatial anti-aliasing and refining subdivision surfaces. Catmull says the idea for subdivision surfaces came from mathematical structures in his mind when he applied to non-four sided objects. Oral History of Edwin "Ed" Catmull; 2013-03-01 He also independently discovered , which had been described eight months before by Wolfgang Straßer in his PhD thesis.Straßer, Wolfgang. Schnelle Kurven- und Flächendarstellung auf graphischen Sichtgeräten, Dissertation, TU Berlin, submitted April 26, 1974

In 1972, Catmull made his earliest contribution to the film industry: a one-minute animated version of his left hand, titled A Computer Animated Hand, created with at the University of Utah. This short sequence was eventually picked up by a Hollywood producer and incorporated in the 1976 film , which was the first film to use 3D computer graphics and a science-fiction sequel to the 1973 film Westworld, itself being the first to use a image generated by a computer. A Computer Animated Hand was selected for preservation in the National Film Registry of the Library of Congress in December 2011.


Career

Early career
In 1974, Catmull earned his doctorate in , and was hired by a company called . By November of that year, he had been contacted by , the founder of the New York Institute of Technology, who offered him the position as the director of the institute's new Computer Graphics Lab. In that position, in 1977, he invented Tween, software for 2D animation that automatically produced frames of motion in between two frames.

However, Catmull's team lacked the ability to tell a story effectively via film, harming the effort to produce a motion picture via a computer. Catmull and his partner, Alvy Ray Smith, attempted to reach out to studios to alleviate this issue, but were generally unsuccessful until they attracted the attention of at .


Lucasfilm
Lucas approached Catmull in 1979 and asked him to lead a group to bring computer graphics, video editing, and digital audio into the entertainment field. Lucas had already made a deal with a computer company called Triple-I, and asked them to create a digital model of an from , which they did. In 1979, Catmull became the Vice President at , set up to launch a "computer division" inside the company. By 1980 he had established three projects and recruited experts to lead them: the graphics group led by Alvy Ray Smith; the audio project led by ; the nonlinear editing project, led by .
(2025). 9780937404676, Triad Pub. Co. .


Pixar
In 1986, bought Lucasfilm's digital division and founded , where Catmull would work. Pixar would be acquired by Disney in 2006.

In June 2007, Catmull and long-time Pixar digital animator and director were given control of Disneytoon Studios, a division of Disney Animation housed in a separate facility in Glendale. As president and chief creative officer, respectively, they have supervised three separate studios for Disney, each with its own production pipeline: Pixar, Disney Animation, and Disneytoon. While Disney Animation and Disneytoon are located in the Los Angeles area, Pixar is located over 350 miles (563 kilometers) northwest in the San Francisco Bay Area, where Catmull and Lasseter both live. Accordingly, they appointed a general manager for each studio to handle day-to-day affairs on their behalf, then began regularly commuting each week to both Pixar and Disney Animation and spending at least two days per week (usually Tuesdays and Wednesdays) at Disney Animation.

While at Pixar, Catmull was implicated in the High-Tech Employee Antitrust scandal, in which Bay Area technology companies allegedly agreed, among other things, not to cold-call recruit from one another. Catmull defended his actions in a deposition, saying: "While I have responsibility for the payroll, I have responsibility for the long term also." Disney and its subsidiaries, including Pixar, ultimately paid $100 million in settlement compensation.

In November 2014, the general managers of Disney Animation and Pixar were both promoted to president, but both continued to report to Catmull, who retained the title of president of Walt Disney and Pixar. On October 23, 2018, Catmull announced his plans to retire from Pixar and Disney Animation, staying on as an adviser through July 2019.


Thatgamecompany
In March 2022, announced the addition of Catmull as principal adviser on creative culture and strategic growth.


Personal life
As of 2006, Catmull lives in Marin County, California, with his wife, Susan Anderson, and their three children.

Catmull has an inability to form within his head, a condition known as .


Awards and honors
In 1993, Catmull received his first Academy Scientific and Technical Award from the Academy of Motion Picture Arts and Sciences "for the development of PhotoRealistic RenderMan software which produces images used in motion pictures from 3D computer descriptions of shape and appearance". He shared this award with Tom Porter. In 1995, he was inducted as a Fellow of the Association for Computing Machinery. Again in 1996, he received an Academy Scientific and Technical Award "for pioneering inventions in Digital Image Compositing".

In 2000, Catmull was elected a member of the National Academy of Engineering for leadership in the creation of digital imagery, leading to the introduction of fully synthetic visual effects and motion pictures.

In 2001, he received an Oscar "for significant advancements to the field of motion picture rendering as exemplified in Pixar's RenderMan". In 2006, he was awarded the IEEE John von Neumann All-Medal Crown Of Trophies for pioneering contributions to the field of computer graphics in modeling, animation and rendering. At the 81st Academy Awards (2008, presented in February 2009), Catmull was awarded the Gordon E. Sawyer Award, which honors "an individual in the motion picture industry whose technological contributions have brought credit to the industry".

In 2013, the Computer History Museum named him a Museum Fellow "for his pioneering work in computer graphics, animation and filmmaking".

His book Creativity, Inc. was shortlisted for the Financial Times and Goldman Sachs Business Book of the Year Award (2014), and was a selection for Mark Zuckerberg book club in March 2015.

Catmull shared the 2019 with for their pioneering work on computer-generated imagery.


Filmography

Films
1976Producer: Animated Face and Animated Hand Film
1982Computer Graphics: Industrial Light & Magic
1995Executive Producer, (R) Software Development
1998A Bug's LifeExecutive Team - uncredited
1999Toy Story 2
2001Monsters, Inc.
2003
2004
2006CarsExecutive Team
2007Meet the RobinsonsExecutive Team
RatatouilleExecutive Team
2008Pixar Senior Staff
Tinker BellExecutive Team: and Walt Disney Animation Studios
BoltExecutive Team
2009UpPixar Senior Staff
Tinker Bell and the Lost TreasureExecutive Team: Pixar and Walt Disney Animation Studios
The Princess and the FrogDisney Senior Staff
2010Toy Story 3Pixar Executive Team
Tinker Bell and the Great Fairy RescueExecutive Team: Pixar and Walt Disney Animation Studios
Studio Leadership
2011Winnie the Pooh
Cars 2Pixar Senior Leadership Team
2012Brave
Secret of the WingsExecutive Team: Pixar and Walt Disney Animation Studios
Studio Leadership
2013Monsters UniversityPixar Senior Leadership Team
PlanesStudio Leadership: Walt Disney Animation Studios
FrozenStudio Leadership
2014The Pirate FairyStudio Leadership: Walt Disney Animation Studios
Big Hero 6Studio Leadership
Tinker Bell and the Legend of the NeverBeastStudio Leadership: Walt Disney Animation Studios
2015Inside OutPixar Senior Leadership Team
The Good Dinosaur
2016Studio Leadership
Pixar Senior Leadership Team
MoanaStudio Leadership
2017Cars 3Pixar Senior Leadership Team
Coco
2018Incredibles 2
Ralph Breaks the InternetStudio Leadership
2019Toy Story 4Pixar Senior Leadership Team
Studio Leadership
2020OnwardPixar Senior Leadership Team


Publications
  • (2025). 9780812993011, Random House.
  • Catmull, Ed (2016). "Part 2: Wealthy § Ed Catmull." Pp. 309–13 in , edited by . Houghton Mifflin Harcourt. .


External links

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